Comments (3)
Hi!
Definitely I have to create some documentation :)
Until this I recommend you to see examples in the sandbox folder:
https://github.com/kovacsv/JSModeler/blob/development/sandbox/importeralltypes.html
https://github.com/kovacsv/JSModeler/blob/development/sandbox/importerdragdrop.html
https://github.com/kovacsv/JSModeler/blob/development/sandbox/importerurl.html
Viktor
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From the examples, I understand that imported data is converted to JSON, and can only be used with ConvertJSONDataToRenderBodies
for rendering.
Is there a way a to merge the imported data with a JSM.Body
?
My goal is to import an OBJ file, add some mesh generated with JSM and export the result to OBJ. I don't need to render with three.js. Is it possible?
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Unfortunately this convertion is not implemented at the moment, but JSONData is a triangulated representation of the model, so it is easy to convert it to an obj file.
You can create JSONData from a model with the ConvertModelToTriangleModel and ConvertTriangleModelToJsonData functions.
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Related Issues (20)
- Not sure how to do some kind of animation? HOT 1
- Canvas background set to transparent
- How can I limit the camera rotation?
- Zooming the view without using Mouse wheel scroll HOT 8
- How can i have a progress bar for ConvertURLListToJsonData function?
- How to set camera look at selected mesh? HOT 2
- Restrict Camera movment within a angle range and along an axis
- Download the model HOT 3
- How to create FirstPersonControls? HOT 6
- I want to rotate the loaded model HOT 2
- Can display model from result json? HOT 1
- DAE File HOT 1
- Canvas Background Attributes HOT 2
- Tests fail without any changes
- Change Material after model is loaded. HOT 1
- Tutorial missing examples of object loading HOT 1
- ExportBodyToStl produces non-manifold stl files due to roundoff issues on the vertex HOT 1
- BooleanOperation 'union' results in overlapping triangles which is an error HOT 2
- Lego Brick OBJ example HOT 4
- Drag an object over another object. HOT 1
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