Comments (2)
If you are running it all from UI thread, then it is quite easy via a bit of abstraction. You should just introduce a function to restart your coroutine. Select the block of code that is to the right of send_udp_repeat
and press (Ctrl/Cmd-Shfit-M) to introduce a function:
fun launchSendUpdRepeat() = launch(CommonPool) {
var nextPrintTime = System.currentTimeMillis()
while (isActive) {
val currentTime = System.currentTimeMillis()
if (currentTime >= nextPrintTime) {
sendUDPrequest(UDP_SERVER_IP, UDP_SERVER_PORT, UDP_SERVER_MSG)
nextPrintTime = currentTime + 2000L
}
}
}
send_udp_repeat = launchSendUdpRepeat()
Then change send_udp_repeat
to a nullable type and rewrite your click listeners (note that you don't have to check for isActive
):
commu_status.setOnClickListener {
send_udp_repeat?.cancel()
send_udp_repeat = null
}
menu_button.setOnClickListener {
send_udp_repeat = launchSendUdpRepeat()
}
from kotlinx.coroutines.
It works for me.
Thanks you.
from kotlinx.coroutines.
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from kotlinx.coroutines.