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Hellooo! Welcome to my profile! πŸ‘‹

My name is Konstantin, but for short, you can call me Kosio. I'm an 18 years old:

  • Hobbyist Unity Game Developer (4 years of experience)
  • Founder of the Game Development Studio "TerraStudios" (Discord Server)
  • C# Programmer (4+ years of experience)
  • Android Security Researcher

About TerraStudios

TerraStudios is a small independent team based all around the world, we’re extremely dedicated to making games, sociable and very friendly. We've developed 2 prototypes as a team, one of which is got released publicly as a contribution to a game jam. We're currently developing a prototype of an open-world, topdown view, voxel-type factory building game.

Get in touch with us: Contacts at the bottom!


Projects & Activity

As an Android Security Researcher

  • Founder of a Critical DoS Vulnerability in Android (AOSP) CVE-2021-0313 and acknowledged in the January 2021 Android Security Bulletin. Acknowledgement, Bulletin, CVE Info.

As a Game Developer

  • Creator of Middle School Mayhem, a game made by TerraStudios and a group of volunteer developers in one week as a contribution to Brackeys Game Jam 2021.2. The project is open-source and currently under active development. Repository, itch.io, BGJ submission
  • Creator of Steven The Cat, a game made by a part of TerraStudios in one week as a contribution to the 2019 Community Game Jam. itch.io, CGJ 2019 Submission
  • (TerraStudios) Creator of a prototype factory building game. Now open-source.
  • (TerraStudios) Creator of a prototype large-scale multiplayer survival open-world game.

Skills

  • Game Engines: Unity, Unreal Engine
  • Programming Languages: C#, Java, Kotlin, Python
  • IDEs: Visual Studio, Visual Studio Code, Rider, IntelliJ IDEA, PyCharm, Android Studio
  • Project Management: Git (incl. GitHub, GitLab, BitBucket), Trello, Clickup
  • Languages: Bulgarian (native), English, French

Contact me

For inquiries email is preferred.

v2.3

Konstantin Milev's Projects

bot icon bot

User Script for automatic pixel placing. Fork of PlaceNL

mirror icon mirror

A community replacement for Unity's abandoned UNET Networking System.

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