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Kaleab Teka's Projects

a-trivia-game icon a-trivia-game

A CS 2410 assignment. This is a simple trivia game that utilizes classes to create a competitive game of trivia between two players. The code is a merely template and can be manipulated to add more questions and create more players. This can be a useful tool for events that want to host a trivia session as a computerized template to create a game that runs smoothly.

annual-airport-stats icon annual-airport-stats

This project aims to calculate and store the success rate of an airport. Success of an airport can partly be measured by the efficiency of departing and landing planes in the airport. The project utilizes structs in c++ to capture monthly data of how many planes landed and departed the airport. This data can be used to measure the success rates of airports across the industry and help point out improvements that airports can implement to catch up to the standard model.

automated-teller-machine icon automated-teller-machine

# automated-teller-machine (ATM) 🏧 Group University Project, for CS 3304 Algorithms & Data Structures, with the goal to develop a runtime software that acts as an ATM machine for a user with the use of OOP. # About The broader scope of this project is to practice and showcase our understanding of Object Oriented Programming. More specifically, the use of **encapsulation** and base **class inheritence**. We aim at creating an ATM software which has the following features to both a 'Savings' and a 'Checking' account: *Deposit, Widthdraw, and CheckBalance*. And, the use of OOP provides layered security for the users information. # Contributors [![](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/images/0)](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/links/0)[![](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/images/1)](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/links/1)[![](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/images/2)](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/links/2)[![](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/images/3)](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/links/3)[![](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/images/4)](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/links/4)[![](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/images/5)](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/links/5)[![](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/images/6)](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/links/6)[![](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/images/7)](https://sourcerer.io/fame/BrianRuizy/BrianRuizy/automated-teller-machine/links/7) * Brian - Lead Programmer, developed class structures, and handled documentation. * Kaeleb - Programmer, developed header & implementation files. * Sebastian - Programmer, helped develop 'main' user interface # Requirements * C++ IDE * Understanding of OOP concepts # Result Asking user to login... ![login](https://user-images.githubusercontent.com/23439187/55658777-70d93380-57c4-11e9-8fb8-82bcc037d866.PNG) Asking machine to deposit into checkings... ![deposit](https://user-images.githubusercontent.com/23439187/55658776-70d93380-57c4-11e9-8feb-ec96cea7e4f2.PNG) Asking machine to widthdraw from checkings... ![widthdraw](https://user-images.githubusercontent.com/23439187/55658778-70d93380-57c4-11e9-8b6b-30fe38739510.PNG) asking machine to transfer money from account classes, and display balance... ![accnt Transfer](https://user-images.githubusercontent.com/23439187/55658775-70d93380-57c4-11e9-9f46-9f487c4d806d.PNG)

lms icon lms

Qt Implementation of a learning management system

student-database icon student-database

This application focuses on utilizing Java to implement a database of students. Databases are the most efficient ways of storing and accessing data in many industries, making the skills to engineer and build one of the most valuable skills in software engineering. A good database application requires methods of maintaining the DB such as, inserting, deleting and updating the data stored. It must be equipped with methods of sorting and preforming searches using different attributes of a student.

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