Git Product home page Git Product logo

Comments (7)

bob-the-hamster avatar bob-the-hamster commented on August 22, 2024

I was able to get my kivy app running on my dev iphone using the old Xcode method describe here: http://kivy.org/docs/guide/packaging-ios.html

So I am now confident that i have my certificates set up correctly, in case that helps narrow down this problem.

from buildozer.

bob-the-hamster avatar bob-the-hamster commented on August 22, 2024

I have a little more information about this failure.

I have continued using

buildozer ios debug deploy

to compile my game for iOS, and then I open the .xcodeproj in .buildozer/ios/platform/kivy-ios/app-myappname/ and use XCode to actually push the app to my device for testing.

Over the course of several days of testing, using two different devices (an iPhone 4 and an iPhone 3S) I noticed that fruitstrap sometimes fails at a different percentage. Sometimes at 65%, sometimes at 90%. I also noticed that the AMDeviceInstallApplication failed: error code differs. For example, the last time I tried it, it failed with -402653114

Today, to my great surprise, fruitstrap succeeded. it got all the way to 100%, and the latest changes of my app had been successfully installed on my device, no need to open XCode. I have not succeeded in repeating this success.

This makes me think the problem is a race-condition or some kind of timeout.

from buildozer.

tito avatar tito commented on August 22, 2024

I have to explain about fruitstrap. This project is no longer maintain
by the original creator, but you can find a lot of fork on github. I've
taken one that it seems to be an "correct" version:

https://github.com/mpurland/fruitstrap

This error is from fruitstrap, unrelated to buildozer directly. And it
would be nice if you could debug it...
I didn't experienced the error you told, so i can't say... and i'm
hesitating about doing a fork for Kivy project as well...

Le 15/02/2013 22:05, bob-the-hamster a Γ©crit :

I have a little more information about this failure.

I have continued using

buildozer ios debug deploy

to compile my game for iOS, and then I open the .xcodeproj in
.buildozer/ios/platform/kivy-ios/app-myappname/ and use XCode to
actually push the app to my device for testing.

Over the course of several days of testing, using two different devices
(an iPhone 4 and an iPhone 3S) I noticed that fruitstrap sometimes fails
at a different percentage. Sometimes at 65%, sometimes at 90%. I also
noticed that the AMDeviceInstallApplication failed: error code differs.
For example, the last time I tried it, it failed with -402653114

Today, to my great surprise, fruitstrap succeeded. it got all the way to
100%, and the latest changes of my app had been successfully installed
on my device, no need to open XCode. I have not succeeded in repeating
this success.

This makes me think the problem is a race-condition or some kind of timeout.

β€”
Reply to this email directly or view it on GitHub
#9 (comment).

from buildozer.

bob-the-hamster avatar bob-the-hamster commented on August 22, 2024

I just wanted to mention that I am no longer able to reproduce this bug.

I have not updated anything on this machine, not even my local copy of buildozer, but now it succeeds every time. I am totally baffled as to why the problem suddenly fixed itself.

I am closing this issue, since it has become a WORKS-FOR-ME

from buildozer.

bob-the-hamster avatar bob-the-hamster commented on August 22, 2024

And now it is happening again, Failing 100% of the time for the past week. I didn't change anything except upgrading from kivy 1.5.1 to 1.6.0 on the Mac (which shouldn't even make a difference for kivy-ios right?)

from buildozer.

tito avatar tito commented on August 22, 2024

It has nothing to do with kivy. Did you upgrade to a newer ios? Did you change the cable? Did you reboot the tablet?

from buildozer.

tito avatar tito commented on August 22, 2024

We moved to ios-deploy :)

from buildozer.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    πŸ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. πŸ“ŠπŸ“ˆπŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❀️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.