Comments (2)
Reopening to have a reminder for the other cam visibility option
from cs_beatsaber_camera2.
If ESC is not hidden by turning off UI that is something that needs to be handled by ESC as it would then essentially incorrectly describing "what it is" / not saying that its something to do with UI, so I would suggest you ask them to make sure the Chat is on the UI layer ;)
This is beyond the things that Cam2 should do
from cs_beatsaber_camera2.
Related Issues (20)
- HOW TO DOWNLOAD ON OCULUS?!?!?!? HOT 1
- Add Scene for Practice
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- Attached camera does not behave like a child object HOT 2
- Presets HOT 1
- Input Delay in FPFC (AMD issue maybe?) & Scene Toggles Broken in FPFC HOT 4
- Camera Preview isnt visible on both sides since Unity Upgrade
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- Multiplayer loads "Menu" instead of the "PlayingMulti" scene. HOT 1
- Allow "worldCamVisibility" property for any camera type HOT 7
- Spout2 compatibility to be able to record with an alpha channel HOT 2
- Inconsistent handling of SS vs BL replays
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- viewRect's x offset is forced to a negative number relative to the width's value HOT 2
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- Launching with editor param caps fps to 30 HOT 1
- Cameras remain attached to platform after pause-restart, even if player track moves. HOT 7
- Camera2 fails to load on 1.27 HOT 1
- Camera movement is delayed in fpfc w/ cam2 HOT 11
- Change the maximum opacity value of Transparency HOT 8
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from cs_beatsaber_camera2.