Comments (3)
Didn't read the wiki, sorry for that. This option will help.
Thanks.
from cs_beatsaber_camera2.
As outlined in the Wiki, you can reload the Camera2 configuration while the game is running by pressing CTRL+Shift+F1
from cs_beatsaber_camera2.
I would like to point out that this does not reload active movement scripts. This means that old movement scripts will continue to run (and loop). While this might not matter in case of song synced scripts. If you happen to have a movement script that is also running in the menus, pressing Ctrl + Shift + F1 will not affect those (the new script gets loaded but is not assigned to the camera). As a workaround I had to re-eneable the script to be active in menus as well.
I understand that there are difficulties with movement scripts that are synced to specific songs, but I also believe that there is very little reason to keep outdated scripts running. In the end, this appears to be more of a debug tool, so weird behaviour should be acceptable.
At least this is true for the v0.5.3 release.
from cs_beatsaber_camera2.
Related Issues (20)
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- Multiplayer loads "Menu" instead of the "PlayingMulti" scene. HOT 1
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- Spout2 compatibility to be able to record with an alpha channel HOT 2
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- Launching with editor param caps fps to 30 HOT 1
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- Camera2 fails to load on 1.27 HOT 1
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