Comments (10)
Massively improved in the current 0.3.8 Beta release: https://github.com/kinsi55/CS_BeatSaber_Camera2/releases/tag/v0.3.8
from cs_beatsaber_camera2.
https://github.com/kinsi55/CS_BeatSaber_Camera2/wiki
Repositioning the Camera windows can be done via drag and drop, resizing them can be done like one would expect with the bottom right corner on the preview.
Positioning postionable cameras (Third person) can be done from within VR by holding the respective camera with your trigger and moving it around.
Granted, newly created cameras being fullscreen is not very clear, I've already changed it so that newly added cameras become a smaller window instead of taking up the entire screen by default, this will be part of the next update.
from cs_beatsaber_camera2.
sorry, do you have a video how to do it? I;ve traced the in-VR laser to the 8 edges of the preview window and cant resize it
EDIT
OMG its click and drag on the desktop view lol. thanks a bunch
from cs_beatsaber_camera2.
Well yeah thats the only thing that I have not yet figured out if / how I could move it to VR. I dont think theres really any good way to do it.
from cs_beatsaber_camera2.
yeah i imagine on VR you would need to add a "desktop view" window in a "desktop layout" submenu or something. much easier using the desktop view.
btw can the view be adjustable by its 4 sides instead of just from the bottom right?
from cs_beatsaber_camera2.
Technically yes, practically I need to manually implement them all. I'll think about it.
from cs_beatsaber_camera2.
this doesnt work for me at all. I have 3 cameras set up. The "Main" First person camera and two positioned cameras.
Now in the desktop view of the game i cannot drag and drop anything, i can only see the last camera. Left click doesnt do anything and right click shows me:
---------------------------
FYI
---------------------------
There is no desktop settings for Camera2, everything is done ingame!
---------------------------
OK
---------------------------
is there anything additional to configure?? Also: is there any possibility for the viewers (on couch, i dont stream) to manually switch between camera views? like hit button 1 for cam 1 and button 2 for cam 2? that would be incredibly awesome.
Cheers
Jan
from cs_beatsaber_camera2.
Yes, all of that is possible and all of it is outlined in the Wiki.
from cs_beatsaber_camera2.
When I set up two cameras, the first person camera is not visible on the screen. Do I need to make it visible and then drag and drop on the desktop? @kinsi55
from cs_beatsaber_camera2.
When you add a new camera it is full screen by default, so you need to resize and position it as you like. This is of the things that changes in the next update.
from cs_beatsaber_camera2.
Related Issues (20)
- HOW TO DOWNLOAD ON OCULUS?!?!?!? HOT 1
- Add Scene for Practice
- Alpha mask filter
- Allow limiting the angles and positions to specific ranges HOT 5
- Movement scrips bug
- Enabling/disabling mod and loadouts. HOT 1
- FPFC is bugged thanks to the awesome roomadjust feature
- Support of YAML files HOT 3
- Ability to disable cameras ingame to save performance HOT 5
- Allow "worldCamVisibility" property for any camera type HOT 7
- Spout2 compatibility to be able to record with an alpha channel HOT 2
- Inconsistent handling of SS vs BL replays
- Add nearZ option
- viewRect's x offset is forced to a negative number relative to the width's value HOT 2
- Camera Displays Are Bound To Bottom-Left Area Depending On Their Sizes HOT 4
- Launching with editor param caps fps to 30 HOT 1
- Cameras remain attached to platform after pause-restart, even if player track moves. HOT 7
- Camera2 fails to load on 1.27 HOT 1
- Camera movement is delayed in fpfc w/ cam2 HOT 11
- Change the maximum opacity value of Transparency HOT 8
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from cs_beatsaber_camera2.