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Kevin Hutchins's Projects

comicmerge icon comicmerge

This is a simple tool that allows you to merge multiple .cbz files into a single .cbz file.

gzdoom icon gzdoom

GZDoom adds an OpenGL renderer to the ZDoom source port.

kh-package icon kh-package

This contains Unity scripts that I have that don't depend on proprietary addons.

menutee icon menutee

A library for Unity that make it easy to generate and maintain a simple menu through code.

min-freecells icon min-freecells

List of upper bounds for the number of free cells required for FreeCell in the first 1 million deals using the Microsoft generation algorithm.

phaser-dead-zone-demo icon phaser-dead-zone-demo

A Phaser 3 project that demos different types of controller dead zones. See https://blog.khutchins.com/posts/phaser-3-inputs-ab/ for a demo.

phaser-text-demo icon phaser-text-demo

A Phaser 3 project that demos proper vs. improper text wrapping. See https://blog.khutchins.com/posts/better-text-boxes-1/ for a demo.

phaser-vibration-demo icon phaser-vibration-demo

A Phaser 3 project that demos vibrations in Chrome. See https://blog.khutchins.com/posts/phaser-3-inputs-ac/ for a demo.

pomerandomian icon pomerandomian

An abstract class for randomness that makes it easy to get a flexible, repeatable random number source.

ratferences icon ratferences

Yet another Unity scriptable objects reference library, but this one is mine.

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