Comments (1)
This does not seem possible, since whether a move can be undone or not is a constant tied to the move itself: https://boardgame.io/documentation/#/undo?id=restricting-undoable-moves
Plus, even if it were possible to dynamically undo, it might be confusing for a user that the AddTwo
or KeepRoll
moves can sometimes be undone, but other times cannot be undone. It requires the user to keep careful track of the Tuna Boats. Instead, it would be better to add some kind of confirmation notice, but this falls outside the scope of this issue.
from machikoro.
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from machikoro.