Comments (2)
This is not a bug. It's the only way to make the armor module work, it's quite a bit of hackery... they certainly don't like to make it easy for us
@gvlfm78 had to come up with a way to calculate accurate armor levels, and if I remember correctly the armor toughness factor was causing problems, so we basically eliminated it by always setting it to 9999. Correct me if I'm wrong, @gvlfm78
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Yeah it's as @rayzr522 said, you can check out the spreadsheet here with how I calculated the damage
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Related Issues (20)
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