Comments (3)
Does this package has the function?
No. Pcx is just an importer for .ply files. Real-time point cloud is out of the scope.
I think Rsvfx is a better example that is closer to your idea.
https://github.com/keijiro/Rsvfx
https://twitter.com/_kzr/status/1133300004674609153
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I'm closing this issue now. Please feel free to reopen it for further problems.
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Does this package has the function?
No. Pcx is just an importer for .ply files. Real-time point cloud is out of the scope.
I think Rsvfx is a better example that is closer to your idea.
will try with Rsvfx. Thanks!
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Related Issues (20)
- SV_VertexID semantic is not supported on GLES 2.0 at line 17 (on gles) HOT 2
- Shader - .ply in pink HOT 3
- Disk shader issue HOT 3
- Particles disappears when looked at from a specific direction. HOT 3
- .ply file not generating particles in vfx graph HOT 5
- Unity Newbie needs help to use your package HOT 1
- What is point size dependent upon? HOT 1
- Point Size properties : Compatibility Check HOT 4
- Can't take pictures in Hololens HOT 1
- Want to use the Compute buffer option. HOT 2
- PCX with MacBook M1 Arm Chip HOT 3
- unity extremely lag and slow HOT 15
- color encoding not working correctly on kinect rgb images
- Lighting effect on a Point cloud. HOT 4
- Point Size HOT 1
- Points don't appear in RayTraced Reflections. HOT 2
- Reversed HOT 1
- [Question] Jitter / Window screening in VR? HOT 1
- Can you update the branch HOT 1
- The rendered .ply point cloud is mirrored HOT 1
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