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Simple tensorflow implementation of Asynchronous Advantage Actor-Critic (A3C) for a 2-D grid environment
Aqua-Sim on NS3
Bayesian Optimization over Discrete and Mixed Spaces via Probabilistic Reparameterization
A code implementation for our arXiv paper "Multi-agent Adhoc Team Play using Decompositional Q function"
Simulation code for “Making Cell-Free Massive MIMO Competitive With MMSE Processing and Centralized Implementation,” by Emil Björnson and Luca Sanguinetti, IEEE Transactions on Wireless Communications, vol. 19, no. 1, pp. 77-90, January 2020
Continuous control with deep reinforcement learning - Deep Deterministic Policy Gradient (DDPG) algorithm implemented in OpenAI Gym environments
Code for my publication: Deep Reinforcement Learning for 5G Networks: Joint Beamforming, Power Control, and Interference Coordination. Paper accepted for publication to IEEE Transactions on Communications.
Dynamic multi-cell selection for cooperative multipoint (CoMP) using (multi-agent) deep reinforcement learning
A set of Deep Reinforcement Learning Agents implemented in Tensorflow for Grid World
Denoise audio with convolutional autoencoder
An extension of the PyMARL codebase that includes additional algorithms and environment support
A framework for implementing federated learning
Implementation of the Griffin and Lim algorithm to recover an audio signal from a magnitude-only spectrogram.
Minimalistic gridworld package for OpenAI Gym
Hands-On Vision and Behavior for Self-Driving Cars, published by Packt
Official implementation of HARL algorithms based on PyTorch.
A minimalist environment for decision-making in autonomous driving
Simulation code for “Intelligent Reflecting Surface vs. Decode-and-Forward: How Large Surfaces Are Needed to Beat Relaying?,” by Emil Björnson, Özgecan Özdogan, Erik G. Larsson, IEEE Wireless Communications Letters, vol. 9, no. 2, pp. 244-248, February 2020.
LTEV2Vsim V2X network simulator
Project on multi agent reinforcement learning applied on patrolling agents
Spectrum sharing in vehicular networks based on multi-agent reinforcement learning, IEEE Journal on Selected Areas in Communications
A reinforcement learning environment for self-driving cars in the browser.
MmWave UE Energy Module for ns3
An open, minimalist Gymnasium environment for autonomous coordination in wireless mobile networks.
A Pytorch implementation of the multi agent deep deterministic policy gradients (MADDPG) algorithm
Multi-Agent-Deep-Deterministic-Policy-Gradients-PyTorch
Solving the ma-gym (multi-agent version of OpenAI gym) game Switch with 2 and 4 agents using DQN and PPO.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.