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Konstantin Baladurin's Projects

arcade icon arcade

Tools that provide common build infrastructure for multiple .NET Foundation projects.

cocos-engine icon cocos-engine

Cocos Engine is an open-source framework for building 2D & 3D real-time rendering and interactive contents, especially video games, which can be deployed to mobile, desktop and web. It is inherited from the legacy Cocos2d-x with a redesigned modern architecture. To run this engine, please download Cocos Creator.

core-setup icon core-setup

Installer packages for the .NET Core runtime and libraries

coreclr icon coreclr

This repo contains the .NET Core runtime, called CoreCLR, and the base library, called mscorlib. It includes the garbage collector, JIT compiler, base .NET data types and many low-level classes.

corefx icon corefx

This repo contains the .NET Core foundational libraries, called CoreFX. It includes classes for collections, file systems, console, XML, async and many others. We welcome contributions.

corert icon corert

This repo contains CoreRT, a .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying .NET native compiler toolchain.

dotnet-ci icon dotnet-ci

Repository containing scripting for the dotnet-ci Jenkins instance.

llilc icon llilc

This repo contains LLILC, an LLVM based compiler for .NET Core. It includes a set of cross-platform .NET code generation tools that enables compilation of MSIL byte code to LLVM supported platforms.

mono icon mono

Mono open source ECMA CLI, C# and .NET implementation.

squash icon squash

Compression abstraction library and utilities

workload-automation icon workload-automation

A framework for automating workload execution and measurement collection on ARM devices.

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