Comments (2)
heres same event from viewpoint of release mode
from edelstein.
This issue stemmed from packet decoding relying on exceptions to retry,
Shouldn't happen anymore as length of input is being checked before accessing during the decoding process.
from edelstein.
Related Issues (20)
- mob kills don't count toward quest progression
- quest helper is not implemented
- quest First Mission: Infiltration (2351) doesn't auto-complete
- quest [Required] Find the Missing Kid, is not given HOT 1
- List of non-working skills HOT 1
- skill Roll of the dice doesn't apply
- summons are not implemented
- items stay indefinitely on map
- client crash on !debug QuestEX HOT 1
- experience overflow on level 200
- character quests dialog has weird formatting HOT 1
- Double look-up in dictionaries HOT 3
- What client files to connect? HOT 1
- Some setup issues HOT 1
- Setup Documentation HOT 3
- [Question] Lua scripting. HOT 3
- Better handling of ungraceful termination. HOT 1
- [Feature] Allow different ordering for deserialization of UserOnPacketCheckPassword HOT 1
- [Bug] Failure to convert NxNode from int64 to string. HOT 1
- [Plugin] Rue progress overview (WIP)
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from edelstein.