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jzy3d avatar jzy3d commented on June 17, 2024

Native Polygon offset fill (JOGL)
Capture d’écran 2020-12-23 à 23 30 23

Missing Polygon offset fill (jGL)
Capture d’écran 2020-12-23 à 23 29 48

from jgl.

jzy3d avatar jzy3d commented on June 17, 2024

Reading this opengl page about polygon offset shows an alternative way of rendering polygon edges : using glDepthRange allows shifting a bit the edge geometries while processing depth

// Draw underlying geometry
glDepthRange (0.1, 1.0);  
drawPolygonFace();

// Draw overlying geometry
glDepthRange (0.0, 0.9); 
drawPolygonWireframe();

This circumvent the jGL limitation of the missing glPolygonOffsetFill function. The ability to build geometries providing such rendering trick is added to EmulGL, the Jzy3d integration of jGL.

All Wireframeable objects in Jzy3d now enable this rendering trick to let jGL integration work.

image

from jgl.

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