Git Product home page Git Product logo

Comments (3)

safinn avatar safinn commented on May 5, 2024 1

Thanks for getting back @juliangarnier
I calculate the difference between the current left position and the finish position (unless my maths is wrong) and it does not work. Here is my resume function:

function resume() {
  // For each element with class '.item'
  $('.item').each(function(index, element) {
    // Calculate new translate and time values using current position (where it stopped).
    var translateValue = $(element).offset().left - finishPosition;
    var time = translateValue / velocity;

    animate(element, time, translateValue);   
  });
}

Am I doing something wrong?
This is the animate function:

function animate(item, time, translatePos) {
  // Animate using the anime library. Same as jQuery or Velocity.js
  anime({
    targets: item,
    translateX: -translatePos,
    duration: time,
    easing: 'linear',
    complete: function(animation) {
      // When the animation is finished, remove the dom element.
      item.remove();
    },
    update: function(animation) {
      // As the item is animating, check if the right position of the item is 50 pixels away 
      // from the end of the container
      if ($(item).position().left <= $('#container').width() - $(item).outerWidth() - 50) {
        // When the right positoon of the item is 50px to the left of the container edge
        // check if there data-done attribute is false
        if (!$(item).data('done')) {
          // If the data-done attribute is false set it to true
          $(item).data('done', true);
          // Add a new item.
          addItem();
        }
      }
    }
  });
}

from anime.

safinn avatar safinn commented on May 5, 2024

I feel like it might be something to do with the translateX value. Does it mean it will move so many units from the current position or to the set position in the document? It seems like they have different finishing positions which causes them to move at different speeds.

from anime.

juliangarnier avatar juliangarnier commented on May 5, 2024

Exactly, translateX: 100 will move the element by 100px from his current position, try using left instead, or calculate de difference between the end point and the current translateX value.

from anime.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.