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Jonathan Sandusky's Projects

atf icon atf

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

blender-scripts icon blender-scripts

Some utility scripts for Blender. Exporter of blender properties (plus BGE sensors, actuators, controllers), and property injection

castle icon castle

A structured database with a local web service to edit it

daisysp icon daisysp

A Powerful, Open Source DSP Library in C++

dx2db icon dx2db

Databases for Dx2 for anyone to use

dx2emulator icon dx2emulator

Parses json skill files for emulating DX2 gameplay to get a rough idea of what Turn 1 will look like.

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

gdxopal icon gdxopal

Port of the Opal file format to LibGDX

ggpo icon ggpo

Good Game, Peace Out Rollback Network SDK

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

gzdoom-builder icon gzdoom-builder

Comprehensive map editor for Doom, Heretic, Hexen and Strife based games mainly geared towards GZDoom source port. Based on Doom Builder 2 by CodeImp (http://www.doombuilder.com/).

haxe icon haxe

Haxe - The Cross-Platform Toolkit

horde3d icon horde3d

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

hss icon hss

High Level CSS preprocessor

imguicli icon imguicli

C++/CLI wrapper for DearImGui Viewports branch

leveleditor icon leveleditor

The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.

monogame icon monogame

One framework for creating powerful cross-platform games.

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