Comments (2)
Thanks. I need to setup CI so I actually notice when things break.
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Thanks ! Yeah, thanks for adding CI too :)
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Related Issues (20)
- enhancement packing charts HOT 2
- Is it possible to get the texture from the UV construction? HOT 1
- Merging charts is too slow
- xatlas cause memory leak
- Two questions
- faceVertexCount pb
- Consider restoring texture repack example?
- Question about checking for zero-area-faces?
- Getting Face Materials from Packed Mesh
- co_await support
- Question: mesh transforms
- webassembly build for in browser usage? HOT 1
- How to use this library for regenerating Diffuse UV maps in Unreal Engine? HOT 3
- unity il2cpp build faild HOT 1
- Binaries are missing (No releases published) HOT 1
- Vertices are moved to zero HOT 9
- Off-by-one error in nlCRSMatrixNewFromSparseMatrix
- How to allow xatlas to split charts into smaller chunks for minimizing output atlas size HOT 5
- set the size of faces HOT 1
- Keep original UVs? HOT 1
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