Comments (4)
I have developed vkvg on linux where no warning remain. I'll try to clean windows ones, I've already cleaned most of them already, I keep you inform.
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Working with gcc, I targeted c11. But to target msvc, I should limit to C99, I'll try to have it done this week.
What kind of project vkvg would be used for?
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My career has been in CAD/CAE/Design.
I was lead developer for a package called Freeform which is used to design everything from coins and medical implants to barbie dolls and chocolates.
The huge barrier in this business is cross platform support and the users really don't care what the UI looks like so long as it works.
I've got a first stage pipeline builder running with Vulkan. I've got it rendering buttons on screen using Freetype. My hope was to use SVG for button images.
The immediate target application is hexahedral mesh processing for fluid dynamics work.
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I've put the result in the temporary branch winWarnClean, I have to handle several additional tests before merging.
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Related Issues (20)
- gradient alpha channel ignored HOT 2
- Segfaults in surface test HOT 1
- Build deb for Debian / Ubuntu HOT 2
- Premult Alpha handling for image load/write
- Special objects with VKVG_STATUS_NO_MEMORY instead of NULL pointer.
- TimeLine semaphore HOT 2
- Issue with getting glyphs info HOT 26
- Implementing Unit Testing with Meson
- Tests crash and other related bugs and Validation errors: HOT 11
- Having trouble using vkh.h HOT 1
- M_PI undeclared HOT 2
- tests/bezier screen not clear on each frame HOT 3
- Cannot build tests on linux with static GLFW HOT 3
- Multi-window support? HOT 3
- crash when i use multithreaded to draw text HOT 5
- i want to remove the font lock HOT 1
- Vulkan validator prints error on fragment compilation (vkCreateShaderModule) HOT 8
- Failed to build on MSYS2 MINGW64 HOT 3
- logicOp not supported on MoltenVK / M2 Mini HOT 3
- vkvg api to query vulkan context creation requirements
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