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Thanks for your suggestion! While implementing an "alternate odds mode" could be interesting, it seems like it might cater to a rather niche audience. However, if you're interested in experimenting with the alternate odds, you can clone the repository and tweak the code to fit your needs. Just head to the src/utils/CalculateWarpProbability.ts file to find the warp odds at the top of the file. If you have any questions or need assistance with modifying the code, please don't hesitate to ask!
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