Comments (10)
Does MC 1.19.x work in FreeBSD, as it uses a newer LWJGL version than 1.17.x? I was just about to embark on investigating that, after switching back to FreeBSD (from a Ubuntu secondment of a few months - what a mistake)
from lwjgl3-port.
Hey all. I appreciate the activity here but this fork is really really old and I haven't worked on this in ages, nor do I even work with FreeBSD any longer :( There might be a more up to date work/fork somewhere else.
from lwjgl3-port.
@graemeg 1.19.2 works without problems, seems like they started using this function around 1.19.3
from lwjgl3-port.
Ah yes, it started being used in snapshot 22w42a for 1.19.3
from lwjgl3-port.
And it seems like newer LWJGL needs the includefile swab.h, which can be only found on Linux and as far as I know has no replacement om FBSD
from lwjgl3-port.
Feel free to fork this and continue the work if this is still of use :) Sorry but I won't be accepting any PRs or continue this work myself.
from lwjgl3-port.
I tried to backport this function but seems like it does not get recognized by the game.
from lwjgl3-port.
I've backported the required GLFX method, compiled and packaged LWJGL 3.2.3 for FreeBSD 13.1 (amd64). You can download it here: http://geldenhuys.co.uk/~graemeg/minecraft-freebsd/lwjgl-3.2.3.1-freebsd.tar.7z (yes, I don't have a SSL certificate)
Simply unpack, edit the variable ROOT
's path inside the minecraft-runtime
file, and use that file as the "java executable" in your MC launcher (eg: MultiMC). I have OpenAL & GLFW libs installed from FreeBSD's binary package system.
Finally I can play the latest MC 1.19.3. It works for the pre-release 1.19.4-pre1 as well. 🥳
from lwjgl3-port.
@graemeg This is not a tarball.
from lwjgl3-port.
@glowiak Not sure what you mean. It's tar'ed (to keep file permissions), then 7-zipped to compress it. To unpack, simply run the following:
7z e -so lwjgl-3.2.3.1-freebsd.tar.7z | tar xvf -
Hope that helps.
from lwjgl3-port.
Related Issues (10)
- Failed to build under FreeBSD 11.2 HOT 18
- Game refusing to start after compiling and pointing to minecraft_runtime-1.13 HOT 12
- Hi. I am having this issue. HOT 5
- No Permission for dependencies? HOT 5
- Graphic issues on FreeBSD 13 HOT 6
- Build Issue with cmake
- Linker “error: cannot preempt symbol” when building openal-soft HOT 2
- HTTP 403 Access Denied when fetching `lwjgl32.dll` HOT 3
- FreeBSD port HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from lwjgl3-port.