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Jean-Eric Godard's Projects

ace icon ace

Build Cordova apps with true native UI

atomicgameengine icon atomicgameengine

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

bevy_svg icon bevy_svg

A simple and incomplete SVG drawer for the Bevy engine.

iplug2 icon iplug2

C++ Audio Plug-in Framework for desktop, mobile and web [PRE-RELEASE]

jquery.pep.js icon jquery.pep.js

👟 Pep, a lightweight plugin for kinetic drag on mobile/desktop

lambdanative icon lambdanative

LambdaNative is a cross-platform development environment written in Scheme, supporting Android, iOS, BlackBerry 10, OS X, Linux, Windows, OpenBSD, NetBSD, FreeBSD and OpenWrt.

miniaudio icon miniaudio

Single file audio playback and capture library written in C.

nectarjs icon nectarjs

🔱 Javascript's God Mode. No VM. No Bytecode. No GC. Just native binaries.

q icon q

C++ Library for Audio Digital Signal Processing

raylib icon raylib

A simple and easy-to-use library to enjoy videogames programming

rtaudio icon rtaudio

A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems.

rtmidi icon rtmidi

A set of C++ classes that provide a common API for realtime MIDI input/output across Linux (ALSA & JACK), Macintosh OS X (CoreMIDI) and Windows (Multimedia)

stk icon stk

The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language.

three.rb icon three.rb

An Opal wrapper for Three.js to develop 3D browser applications in Ruby!

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