Jaret Kadlec's Projects
This project creates an 8 puzzle game and solves the game.
This project supplies search queries with options to complete the sentence
Project that predicts what teams are eliminated from the playoffs at a certain point in the season
This project creates a boggle game and has a solver for each boggle board.
Sequencing DNA using the Burrows Wheeler transformation
This project determines whether or not a set of points are collinear
This project goes through different computational methods of taking derivatives.
Data Parser that handles DJI drone log data and parses data into motion model format.
This project takes physical measurements and calculates the physical value of Earth's magnetic field.
This project takes physical measurements and calculates the electric field from those measurements.
A real-time visualisation of the CO2 emissions of electricity consumption
This project goes through different situations of excited states in quantum mechanics.
This project uses a Fast RC circuit to calculate physical values.
This project carrys out the fourier transform on sinusoidal functions.
This project takes physical values and calculates the interference and diffraction from these values.
Config files for my GitHub profile.
This project alligns genetic sequences locally
This project takes physical measurements and performs calculated and error measurements on these measurements.
This project takes physical measurements and checks whether ohms law is correct according to these measurements.
This project goes through different situations where oscillations occur.
This project goes through different examples of physical situations of parallel plate capacitors.
This project creates a percolation module and then runs experiments on it to test how many times a certain grid percolates over hundreds of tests.
This project goes through different situations where PDE's are used in physics
This project takes physical measurements and calculates the projectile motion from those measurements.
This project creates self avioding random walkers and shows what happens when we let them get to a certain point.