Comments (21)
Are you on Iphone or android? Most likely you haven't set up your https decryption properly so the traffic that the server is sending you doesn't get decrypted. This could also be due to you not having trusted the fiddler certificate on phone/pc.
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Same thing.
- decrypt HTTPS traffic option is enabled
- CA cert is trusted on computer and Android phone
- filter and breakpoints are set up
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So the break request on get and on post is enabled?
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Did you make sure to enable remote connections in connections?
And to save the filter.
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Yes to both
And also I have the proxy response on my phone on ipv4.fiddler:8888
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So if you open battle cats and open the mailbox what does it do exactly?
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While you have your phone connected through fiddler
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Yeah it shows a request on fiddler :
But in the game it just says as usual that there is nothing in the mailbox to collect
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Do I need to configure Fiddler as a reverse proxy too ?
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It should just intercept it both ways, so i don't think so
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I am stupid, you do need to do that
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But it should already have done that i think, at least it did for me
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https://docs.telerik.com/fiddler/configure-fiddler/tasks/usefiddlerasreverseproxy
Do you remember doing that ?
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Not like that, but i do remember clicking the "allow remote computers to connect"
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So i most likely have the definition of reverse proxy wrong, but in both cases you shouldn't have to do something drastically different from what james did
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You can try checking if you did everything in the "setting up the android device up" part right
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Maybe you need to trust another fiddler cert with another option seen as (I think) you get an options as to what the certificate should certify, vpns/something else
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I double checked everything I still don't get the expected request break.
I'll wait for other ideas ^^
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Maybe your wifi doesn't allow for devices to communicate between eachother on the same network(?)
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Hi @jz-corgi and @SmalkiGroove, it seems that this method has been patched by PONOS. I am not sure of the exact version this method was patched on, but we can safely assume that it's for versions v11.1.0+. I have updated the main README file accordingly as well.
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Related Issues (5)
- Can't make Accept working HOT 3
- Battle Cats Question HOT 1
- having trouble about the "clientVersion" thingy HOT 2
- Fixed in 11.1 EN HOT 3
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