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DJLevel3 avatar DJLevel3 commented on September 20, 2024 1

Blender side's done, working on the osci-render side. My idea is to use the ObjectSet class with a file parser rather than with the ObjectServer, which shouldn't be too difficult. Of course, we all know how that often goes lol

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DJLevel3 avatar DJLevel3 commented on September 20, 2024 1

Luckily there's a Java library for reading the RIFF format so I don't have to write that.

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jameshball avatar jameshball commented on September 20, 2024

This makes sense to me and completely agree that moving away from JSON is the right thing to do - I was aware of this when implementing but decided to go with the simple solution at first but now it's stable it makes sense to optimise a bit!

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DJLevel3 avatar DJLevel3 commented on September 20, 2024

All right, I've got a RIFF writer module coded for the Python side! I just need to integrate it into the Blender plugin and I'll have the saving side done. I coded the library to be useful for other things as well, it can be found in the PyRiff repo.

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DJLevel3 avatar DJLevel3 commented on September 20, 2024

Also, at least in the benchmark I wrote, PyRiff is quite fast. Running on its own it can generate and write out a decently complex file with a number of different chunks in about 200 microseconds, or roughly 5000 times per second.

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jameshball avatar jameshball commented on September 20, 2024

#235 closes this

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