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James Alexander's Projects

bar-exercise icon bar-exercise

Developing on pre-existing knowledge of Ruby with this highly simplified model of a bar, complete with customers, food and drinks and a whole host of associated methods.

card-game-model icon card-game-model

Implementation of the basic game logic for a card game in Java. Notable inclusions are an enumerator for suit type and rank value and a method which shuffles cards before dealing.

cinema-ticketing-tool icon cinema-ticketing-tool

A ticketing model for a cinema enabling the user to print tickets, record sales and track customer viewing preferences.

commuter-train-exercise icon commuter-train-exercise

More exposure and experience with hashes and arrays with this exercise loosely based on the Edinburgh-Glasgow train service.

countries-of-the-world-application icon countries-of-the-world-application

Creating a modular web application by receiving data via an XMLHttpRequest and integrating an API request into the publish/subscribe design paradigm. Information on the chosen country is displayed complete with the national flag.

docker-systemctl-replacement icon docker-systemctl-replacement

docker systemctl replacement - allows to deploy to systemd-controlled containers without starting an actual systemd daemon (e.g. centos7, ubuntu16)

employees icon employees

A model created on a suitably corporate theme: employees, managers and associated personnel, all of whom have a salary.

enumeration-traveller-exercise icon enumeration-traveller-exercise

Manipulating arrays of journeys to extract the sought information, including total distance travelled and unique modes of transport.

faker icon faker

A library for generating fake data such as names, addresses, and phone numbers.

findasaur icon findasaur

Educational iOS and Android app built in React Native, featuring data scraped with Python (https://play.google.com/store/apps/details?id=com.levelapps.findasaur)

fixturepal icon fixturepal

Targeted at amateur sports fans, athletes or facility supervisors, this application (using Java, Velocity, Spark, Hibernate, HTML, PSQL, and CSS) can automatically generate an entire season of matches for user-defined teams. Driven by a custom-made round robin algorithm which creates pairings, the program is able to accommodate both even and odd numbers of teams; in the latter case, the dummy data generated by the program is completely hidden. Results data - obtained through user input - is stored in a league table.

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