I'm a Computer Science student who's interested in a range of fields applicable to software engineering, particularly interested in computer architecture, high performance, and deep learning. Knowledgable about parallel systems, including CPU and GPU architecture.
Implemented RainbowDQN with CUDA acceleration (via PyTorch) to train an agent to play Super Mario Bros. (repository)
Achieved a grade of 92% (Very-high first)
Implemented a raytracer from scratch with photon mapping in C++. (repository)
Final render with photon mapping
Achieved a grade of 99% (Very-high first)
I'm pretty open to learning cool and modern languages, like Rust or Go, for now I'm very comfortable with:
- C, C++
- Python
- Swift
- Java