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jago85 avatar jago85 commented on August 26, 2024

At the moment the 64DD will not work.

The UltraPIF comes with a loader/menu which the N64 boots into. (The code is not yet online.) This loader starts the actual game which is loaded from the cartridge. I guess that something such as the F-Zero expansion could already work because the actual game is started from the cartridge (at least I think so).

I think it wouldn't be a big problem to run the 64DD's internal ROM instead of the cartridge. But I don't have a 64DD to test it. I want to add this feature someday.

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Unstablewarpfield avatar Unstablewarpfield commented on August 26, 2024

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jago85 avatar jago85 commented on August 26, 2024

Ok, that's cool. Do you want to make everything yourself? (Order PCBs and Parts, Assemble Boards, Flash Firmware, install into the N64)

At the moment, not every firmware/software the UltraPIF needs is online in the repos here. I have to take some time to complete this. But there always is something more important ;)

Everything can be flashed through the STM32 (also the FPGA and the SPI-Flash). The STM32 can be flashed using a ST-Link (via SWD) or a UART adapter. I have firmware packages ready, just in case. The current process needs an ED64 or something similar to flash the menu-code to the filesystem. This is because the menu is to big to fit in a single firmware-package for the STM32.

Greetings from Germany,
Jan

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jago85 avatar jago85 commented on August 26, 2024

Btw, I totally understand that you don't want to ship your console or the 64dd. I would not want to do that too. I already know someone who has offered to send me a 64dd for testing. But the thing is that I don't have enough time and I don't want to ask for the hardware before I'm able to focus on it.

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Unstablewarpfield avatar Unstablewarpfield commented on August 26, 2024

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