Comments (5)
It only happens when running in an Any CPU or x86 build. Explicit x64 builds work without error.
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There is a bit of black magic that goes into making the ILoader
work. Let me dig in and get back to you.
Alternatively, the AppendText
method works almost as well and may even be a preferable alternative. In addition to the black magic in the ILoader
there is also the reference count to worry about which using AppendText
doesn't require. Just remember that if you chose to use AppendText
, it needs to be from the UI thread. Load your data asynchronously and then marshal back to the UI thread to call AppendText
if you chose to go that route.
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Thanks! I'll look at doing that in the interim.
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I believe I've correctly identified and resolved the issue. Please get commit dbd4fc3 and let me know if you are still having issues.
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Nicely done! It's fixed. Thank you!
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