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Hey there, I'm Guilherme.


I am a software developer who like a headache on difficult things. I enjoy programming, problem solving, reverse engineering, and playing.

I am versed in a multitude of different languages and technologies. You can take a look at my projects to see what I use more often, but not everything is represented there.


  • A large fan of archival.

  • Open-source software enjoyer.

If u need something, consider contacting me through discord, @iyksh.

Guilherme Santos's Projects

2dgame-from-scratch icon 2dgame-from-scratch

A game that was created using the Java programming language and is played in a two-dimensional graphical environment.

bim-pathfinding icon bim-pathfinding

Developing a cutting-edge pathfinding tool for 2D/3D Building Information Modeling (BIM) utilizing algorithms rooted in graph theory

dsa-project icon dsa-project

A library management system with a graphical interface made from scratch in C, using only standard and Windows libraries.

gafs-hc icon gafs-hc

Genetic Algorithm for Feature Selection in Hierarchical Classification. It adapts to different domains as long as it is an .arff file. Efficient, scalable.

lol-ai-project icon lol-ai-project

Algorithm in python to automatically make Team Fight Tatics compositions based on characteristics by genetic algorithms

travelling-salesman-problem icon travelling-salesman-problem

Heuristic Optimization using Genetic Algorithms was used to find the best distance combinations from a given set of (x, y).

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