ividyon Goto Github PK
Type: User
Twitter: ividyon
Blog: https://hisui.moe
Type: User
Twitter: ividyon
Blog: https://hisui.moe
A dump of ARMORED CORE VI's text (Based on AsteriskAmpersand's Carian-Archive)
(Development fork only) IDE for editing FromSoftware's EMEVD files in JavaScript, by AinTunez and thefifthmatt. Written in C#.
(Development fork for contributions only) Uploads mods to Thunderstore, ModVault, or NexusMods
(Fork for contribution purposes) A .NET wrapper for the DirectXTex library.
(Contribution purposes only.) Lua/HavokScript decompiler for Dark Souls/Bloodborne/Sekiro AI lua files and Havok behavior scripts (hks)
(Fork for contributions) Debug tool for Elden Ring modding
(Fork for contribution purposes) Web-based weapon comparison tool for Elden Ring
Curated repo of Elden Ring HKS edits and changes
(Fork for contribution purposes only) A collection of mods I've made for Elden Ring.
Fork from Vawser's "Documentation for modding Elden Ring" repository for contribution
(Fork for PRs) A C# library for making Elden Ring mods
(Fork for contribution purposes) A Desktop app for editing all of your Talk ESD files in one place!
(Fork for contribution purposes) FLVER Editor 2.0 is a complete re-imagination of the original FLVER Editor model editing tool, designed to modify the FLVER model file format for the mainline FromSoftware series of games.
(Fork for contribution purposes)
Playground for working on reading and writing of the FXR format.
ELDEN RING UI texture deployer
Key/Value store actor for Unreal and actor to check the state of the actor. Should work either Unreal or UT.
(Development fork only.) A wpf config tool for ModEngine2
(Fork for contribution purposes) An editor for many `.user.2` data files.
(Development fork only) Runtime injection library for modding Souls games. WIP
Param-related resources for FromSoftware games
(Fork for contribution purposes) Xenogears Perfect Works Build: Including all official Xenogears information in PSX ROM and other improvements.
(Fork for contribution purposes) Procedural Realms official web client
Fork solely for contribution purposes
(Fork for contribution purposes) A library for handling PSO2 Aqua formats, with a focus on models. Now functional in grabbing model data from the game's format. Aqua Model Tool provides a basic GUI for doing minor changes to certain model structs.
(Fork for contribution purposes) A standalone map/level editor for Demon's Souls, Dark Souls 1/2/3, Bloodborne, Sekiro, and Elden Ring.
(Fork for contributions) Pipeline for importing/exporting Souls games assets. Uses JKAnderson's SoulsFormats at its core.
(Forked for personal use) A .NET library for reading and writing FromSoftware file formats.
Sticky Spaceships Godot game for practice
Neon_Knight's OldUnreal Localization Project Repository
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.