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Related Issues (20)
- Better expiration of data related to engine rule statuses
- Implement event streaming with Kafka
- Provide AWS CloudFormation script to provision all required infrastructure for Oasis deployment
- Provide Kubernetes scripts to deploy in GKE/EKS
- Allow a game to be run on multiple game engines, so that it is scalable for massive games
- Consistent stream configurations across all components
- Allow enable/disabling event integrity check, if the event api is not exposing to public but rather using only internally HOT 1
- Separate API cache and engine data
- change stats-api unit tests to call as actual web calls instead java service calls
- fix security vulnerabilities
- Ability to read plugin definitions through an end point of stats api
- Deleting elements should reflect correctly when reading
- Ability to get game status history
- strict validations when adding game entities from end points
- Improve test coverage HOT 1
- Rename attributes to rank
- Get elements by type is not restful
- Migrate engine from classic akka actors to latest actor behaviours HOT 1
- New game lifecycle management method in stream provider
- Ability to pre-define a game start and end time
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