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undefined-moe avatar undefined-moe commented on May 9, 2024

以及这个 Jaaaaavaaaaaaaa 是不是有点过于恐怖了(
image

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ChuJiani avatar ChuJiani commented on May 9, 2024

如果距离底部边界距离是写死的的话,建议加入手动调整的功能,当然这样会不可避免带来坐时腿部出界的情况

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undefined-moe avatar undefined-moe commented on May 9, 2024

目测是内存回收有问题 在 launcher 里面把各个模型都切换一遍内存占用就会越来越大)

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undefined-moe avatar undefined-moe commented on May 9, 2024

以及如果能一个实例同时处理多个模型的话似乎可以更省资源;
以及这个 Launcher 好像不尊重系统 UI 的缩放设置

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undefined-moe avatar undefined-moe commented on May 9, 2024

当把模型扔上去下落的途中如果刚好模型开始行走的话会中止下落过程,改为往斜下方匀速走路,观感挺怪异的)

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isHarryh avatar isHarryh commented on May 9, 2024

目测是内存回收有问题 在 launcher 里面把各个模型都切换一遍内存占用就会越来越大)

调试时确有注意到内存占用呈不正常增长,但短时间内没有影响我就没注意(

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isHarryh avatar isHarryh commented on May 9, 2024

当把模型扔上去下落的途中如果刚好模型开始行走的话会中止下落过程,改为往斜下方匀速走路,观感挺怪异的)

哈哈哈哈哈笑死我了

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isHarryh avatar isHarryh commented on May 9, 2024

如果距离底部边界距离是写死的的话,建议加入手动调整的功能,当然这样会不可避免带来坐时腿部出界的情况

启动器可以调整下边界距离哦

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isHarryh avatar isHarryh commented on May 9, 2024

总而言之非常感谢你的建议,在我能力范围内我会尝试解决的

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isHarryh avatar isHarryh commented on May 9, 2024

以及这个 Jaaaaavaaaaaaaa 是不是有点过于恐怖了( image

经过测试,针对此疑似内存泄漏的问题无法复现,故认为此问题不存在。如您认为仍存在可继续评论。

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isHarryh avatar isHarryh commented on May 9, 2024

该议题内的主要bug已于bcbe4c修复,议题将被关闭。

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KJH-x avatar KJH-x commented on May 9, 2024

emmm,交叠闪烁和空中漫步是还没修复莫,11天前close的但是6天前的release还是有这问题呀

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isHarryh avatar isHarryh commented on May 9, 2024

emmm,交叠闪烁和空中漫步是还没修复莫,11天前close的但是6天前的release还是有这问题呀

请再次确认您使用的版本是否是v1.3

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KJH-x avatar KJH-x commented on May 9, 2024

抱歉,我想起来了,1.3应该是没有我说的这两个问题的
但是1.3在我的电脑上无法正常运行超过一分钟,导致我一直在用1.2
具体表现为启动时就非常卡顿,大概30s后就未响应了,看进程分析是有问题的,我重新在另一个issue开吧

截图_20221023124642

Update:
已于 Issue #13 解决此问题 —— 作者注

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