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jcrugzz avatar jcrugzz commented on June 20, 2024

@mjq do you have any sample code that reproduces this? thats the best place to start for a test

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mjq avatar mjq commented on June 20, 2024

Sorry, sure. Simplified, it's:

var follow = require('follow');
var db = '...';

var feed = new follow.Feed({db: db, include_docs: true});

feed.on('change', function(change) {
  console.log('got change %d', change.seq);
});

feed.on('error', function(err) {
  console.log('got error %s, restarting in 5s', err.message);
  setTimeout(function() {
    console.log('restarting');
    feed.restart();
  }, 5000);
});

feed.start();

Normally, the logs would look like

got change 5
got change 6
got change 7

But, if the first attempt to reach the database times out but responds shortly after, you'll see

got error "Timeout confirming database: <db name>", restarting in 5s
restarting
got change 5
got change 5
got change 6
got change 6
got change 7
got change 7

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jcrugzz avatar jcrugzz commented on June 20, 2024

@mjq this is fascinating, I've never seen this happen. Destroy_req, should be called by the die function but it seems like there is a race condition leaving two requests? Ill have to dig deeper on this when i have a minute

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mjq avatar mjq commented on June 20, 2024

@jcrugzz die destroys self.pending.request, but the request in confirm is a local variable, so if it isn't destroyed in confirm, nothing will (or so it seems to me).

A simpler bug to test, repro and fix may just be:

  • request in confirm takes longer than the timeout, but
  • db_response is called anyway (even though the timeout killed the feed).

Since db_response only applies to the success case, that alone is weird/wrong behaviour, and just by fixing that (by e.g. destroying the request in the timeout fn), it should prevent the double-listener stuff.

re: race conditions: We've got a single process simultaneously following an ever-changing set of a few thousand databases (with all those databases on the same CouchDB box). So, when requests to that box start stalling... well, if there's a race condition to be found, we'll find it, heh.

I'm giving this patch a trial by fire right now, but I don't know how long it will take for us to trigger the bug again.

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jcrugzz avatar jcrugzz commented on June 20, 2024

@mjq gotcha, this is before it is piped into the changes-stream. Let me know if you can reproduce that but that looks like a valid fix. Super edge case but I can see the potential for it happening.

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arikon avatar arikon commented on June 20, 2024

@mjq @jcrugzz Are you going to fix this?

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carrotalan avatar carrotalan commented on June 20, 2024

+1 - This is still an issue

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