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Andrew Jaffee's Projects

animation-demo icon animation-demo

Swift project (Xcode 8.2.1) demonstrating basic block animation, Auto Layout, and view geometry.

blocks-in-objective-c icon blocks-in-objective-c

A project (Xcode 8.2.1) demonstrating blocks/closures in iOS with Objective-C. Blocks/closures allow you to create chunks of almost any type of code that can be called almost anywhere, anytime (like in the future).

closures-in-swift-3 icon closures-in-swift-3

A project (Xcode 8.2.1) demonstrating closures in iOS with Swift 3. Closures allow you to create chunks of almost any type of code that can be called almost anywhere, anytime (like in the future).

concurrency---objc icon concurrency---objc

A project (Xcode 8.2.1) demonstrating concurrency in iOS using Grand Central Dispatch (GCD) with Objective-C.

concurrency-starter icon concurrency-starter

A project (Xcode 8.2.1) demonstrating concurrency in iOS using Grand Central Dispatch (GCD) with Swift 3.

concurrency-starter-for-swift-4 icon concurrency-starter-for-swift-4

This Xcode 9 project demonstrates concurrency in iOS using Grand Central Dispatch (GCD) and compares concurrent (asynchronous) queues and serial (synchronous) queues.

concurrency-via-blockoperation icon concurrency-via-blockoperation

An Xcode 9 written with Swift 4 to introduce concurrency using BlockOperation, a "concrete subclass of Operation that manages the concurrent execution of one or more blocks." [1]

core-bluetooth-hrm icon core-bluetooth-hrm

An Xcode 9 project written in Swift 4 code to communicate with a wearable heart rate monitor using the Core Bluetooth framework.

crashlogdemo icon crashlogdemo

An Xcode 9 project written in Objective-C that crashes and causes OS X to generate a crash report.

data-persistence-1 icon data-persistence-1

A project (Xcode 8.2.1) demonstrating saving user preferences using NSUserDefaults in iOS 10 with Swift 3.

delegation-in-objc icon delegation-in-objc

A project (Xcode 9) demonstrating delegates/delegation in iOS with Objective-C. I create a simple delegate for a user interface class (think UICollectionViewDelegate).

delegation-in-swift icon delegation-in-swift

A project (Xcode 9) demonstrating delegates/delegation in iOS with Swift 4. I use delegation to get notified and do whatever I want when a file has finished downloading.

healthkit-and-bluetooth-app icon healthkit-and-bluetooth-app

An Xcode 9 project written in Swift 4 to write data to and read data from the HealthKit framework. Some data is collected using Core Bluetooth.

ios-12-notifications-with-custom-ui icon ios-12-notifications-with-custom-ui

An Xcode 10 beta 2 project, written in Swift 4.2, demonstrating how to create an iOS 12 beta 2 extension to add a custom user interface to local and push notifications.

ios-file-management icon ios-file-management

An Xcode 9 project written in protocol-oriented Swift 4 code to create a wrapper for the iOS FileManager class and API.

mergerequestdemo icon mergerequestdemo

An Xcode project, written in Swift, meant to demonstrate a Git "merge request."

message-box-demo icon message-box-demo

I used Swift 3 to create a message box class hierarchy to demonstrate object-oriented principles like classes, inheritance, encapsulation, reusability, and polymorphism.

mvvm-design-pattern-demo icon mvvm-design-pattern-demo

An Xcode 9 project written in Swift 4 code designed using the MVVM design pattern, truly extolling the virtues of MVVM over MVC.

nsnotificationcenter-demo icon nsnotificationcenter-demo

NSNotificationCenter in Swift 4: Intra-app communication, sending, receiving, listening, stop listening for messages.

oop-polymorphism icon oop-polymorphism

I use Swift 3 to demonstrate the object-oriented programming (OOP) characteristic of "polymorphism." Polymorphism enables you to develop general code that works with groups of related classes instead of developing code for each individual class.

oop-polymorphism-playground icon oop-polymorphism-playground

With polymorphism, several descendant object/instance references can be assigned to a reference to the parent class, and yet the parent can exhibit the behavior of the descendant. In other words, you can declare a variable of a certain type (parent/UIControl) and it can store references of that type, but it can also store references to any child (subclass) of that type (here, UITextField, UISlider, UISegmentedControl, and UIStepper).

optimizing-swift-code icon optimizing-swift-code

An Xcode 10 project, written in Swift 4.2, companion to my tutorial on optimizing code using the Instruments Time Profile.

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