Comments (6)
I have been able to replicate the issue. Currently investigating
from resprytile.
for those who are interested, the override withbpy.ops.sprytile.gui_win(override_context, 'INVOKE_REGION_WIN')
is no longer possible when switching to 4.0 , with the change below it will run further, but then the next Problem will start
area=override_context['area']
space_data=override_context['space_data']
region=override_context['region']
with bpy.context.temp_override(area=area,space_data=space_data,region=region):
bpy.ops.sprytile.gui_win('INVOKE_REGION_WIN')
maybe it's just a problem with my installation, but with 4.0 the bgl function are all None, so the code has to be rewritten towards gpu
from resprytile.
I made a fork and created a release, there are probably still a lot of bugs, but Sprytile starts at least
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Any updates?
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Any updates on the missing Tile Selector? I am on Blender 3.6 and it also disappeared. I can't get it to show back up.
from resprytile.
@Taron686 did a great job making it work with Blender 4.X, Merged and Closed
https://github.com/ionthedev/ReSprytile/releases/tag/1.0.2
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Related Issues (20)
- Grid vanishes when set to 1x1 HOT 1
- uv align error HOT 2
- Update version to not confuse auto updater HOT 1
- Doesn't work on M1 HOT 2
- Strange Module Not Found Error HOT 6
- About resprytile, tiling textures and big meshes.
- Tile picker dissapear. HOT 3
- Can't install HOT 1
- How to delete a tile set? HOT 1
- Enabling 1.0.2 on Blender 4.1 (Win11) throws error HOT 1
- Tile Palette disappears in Version 1.0.3
- Tile preview is filtered HOT 1
- Decal Layer seems to crash the script
- Max distance to paint tiles HOT 1
- Working with multiple 3D Viewports shows multiple palettes
- Crashes when trying to enable on MacOS (Intel)
- Tileset dissapearing. HOT 5
- Missing texture when export to FBX HOT 1
- Crash when holding ALT + LMB on Palette HOT 4
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