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Inspiaaa avatar Inspiaaa commented on July 18, 2024 1

Hi @Invertex,
Thanks for the feature request! Using interfaces for states and transitions instead of common base classes generally seems like a good idea. I will consider it for future versions of UnityHFSM.

Such a change would entail significant refactoring and changes to documentation. Furthermore, the possible negative impact on performance should be carefully investigated.

Currently, it is already possible to show custom state classes in the inspector by marking them as Serializable. In the upcoming 2.1 release, the serialization error due to Time.time will be fixed, meaning that this will become a viable option.

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Invertex avatar Invertex commented on July 18, 2024

Great to hear you might consider it, hope it works out!

And that's great to hear about the fix :)

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