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Infinities Within GameDev's Projects

amethyst icon amethyst

Data-oriented and data-driven game engine written in Rust

cogito icon cogito

Immersive Sim Template Project for GODOT 4

core icon core

It is an open source voxel algorithms implementation for Unity Engine

delaunay icon delaunay

Fast Delaunay triangulation implemented in Go.

fastnoise2 icon fastnoise2

Modular node graph based noise generation library using SIMD, C++17 and templates

fastnoisecompute icon fastnoisecompute

This is a library a port of FastNoise by Auburns implemented in Unity Compute shaders. I'm slowly adding the different noise types.

gd icon gd

Godot 4.2.1 + Go.

geometry3sharp icon geometry3sharp

C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.

go-roomba icon go-roomba

A Go library for interacting with iRobot Roomba and Create robots.

gocollect icon gocollect

A library of standard collection types and operations for GoLang

godot-4-stylized-sky icon godot-4-stylized-sky

An open-source shader for creating stylized skies. Compatible with Godot game engine version 4.

godot-go icon godot-go

Go language bindings for the Godot Engine's GDNative API.

gogn icon gogn

Gogn is an entity component system framework written in Go

inspector-gadget icon inspector-gadget

A general-purpose GDScript inspector UI for building your own editors inside Godot.

o3de icon o3de

Source for fully featured AAA Open 3D Engine

raylib-cmake-template icon raylib-cmake-template

A minimal project template for raylib using CMake that works well in CLion & Visual Studio.

silk.net icon silk.net

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

stride icon stride

Stride Game Engine (formerly Xenko)

terrain3d icon terrain3d

A high performance, editable terrain system for Godot 4.

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