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ilpersi avatar ilpersi commented on July 28, 2024

I was reviewing autorevive code and there is really few fails safe and it is all based on clickInGame instead of using cue detection.

IMHO opinion some rewrite is required, I can look at it when I have more time.

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Fortigate avatar Fortigate commented on July 28, 2024

I might be able to have a look at it, in this case it looks for the green yes button which is the same in both dialogues. The systems pretty hacky you're right, could use a passover.

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Fortigate avatar Fortigate commented on July 28, 2024

Looks like I left it unfinished as I had 100's of every potion when I wrote it. When the purchase dialogue is detected it should close the window and try the next potion as of 1301d70.

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ilpersi avatar ilpersi commented on July 28, 2024

Checkout commit b22db49.

New EXPERIMENTAL autoRevive system:

  • rewrote from scratch
  • completely fail-safe
  • should fix the tank priory issue reported here (I could not reproduce it)
  • can resurrect more than one team member in a row
  • disabled by default, it can be enabled by adding this line to settings.ini experimentalAutoRevive 1

I did not have the required time to test it carefully, this is why I released it as experimental.

I don't have a screenshot with no potions (I've never used them so I have plenty), if you can share that I can add even more fail-safe.

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Fortigate avatar Fortigate commented on July 28, 2024

Looking really good, I'll test it out on my alt accounts. Next time I run out I'll get screengrabs of the greyed out potions.

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Fortigate avatar Fortigate commented on July 28, 2024

New system looks great, only two issues I'm having:

It seems to get activated in PvP occasionally
With potionOrder 213 and no Medium potions it uses Major revives instead of Minor

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ilpersi avatar ilpersi commented on July 28, 2024

I fixed PVP with commit e3d2047 and for the potionOrder issue it may just be a wrong message as the logic is right, I will try to improve this.

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ilpersi avatar ilpersi commented on July 28, 2024

tankPriority is working fine now, I am closing this. I'll leave #40 opened to discuss about the auto functionalities.

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