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li hongce's Projects

adonis-ui icon adonis-ui

Lightweight UI toolkit for WPF applications offering classic but enhanced windows visuals

bgfx.cmake icon bgfx.cmake

CMake build scripts for bgfx. Released under public domain.

cluster icon cluster

Clustered shading implementation with bgfx

cmake-project-template icon cmake-project-template

This project is aimed at jump-starting a C/C++ project that can build libraries, binaries and have a working unit test suite. It uses CMake build system and is deliberately completely minimal.

dazzle3d icon dazzle3d

A high-performance realtime 3D special effects engine.

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

gainput icon gainput

Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch

gameplay icon gameplay

https://github.com/blackberry/GamePlay.git

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

glsl-optimizer icon glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

glslang icon glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

imgui icon imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

kuroi icon kuroi

A dark themed QT stylesheet for RPCS3 and Dolphin.

libconfig icon libconfig

C/C++ library for processing configuration files

lightmapper icon lightmapper

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

python-apple-support icon python-apple-support

A meta-package for building a version of Python that can be embedded into a macOS, iOS, tvOS or watchOS project.

rendu icon rendu

A simple realtime graphics playground for experimentations.

rush3d icon rush3d

A high-performance cross-platform realtime 3D engine powered by WebGPU

shaderc icon shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

spirv-cross icon spirv-cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

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