Name: Ivan Schuaste Cavalheiro
Type: User
Company: @Hogarth-Worldwide
Bio: Software Architect. Game Developer.
Works with Web, Apps and Games.
2x Cannes Golden Lion Winner
Twitter: ivancavalheiro
Location: Brazil
Blog: ivansc.net
Ivan Schuaste Cavalheiro's Projects
Achieve Languages school's classroom board
simple console-based autohealer for tibia (scans the mana and life bars in screen and execute keypress)
Scans for a RSA256 public key in a binary file
A interpreter and compiler for the brainfuck language written in C#
A Buddy API framework for dotnet core for rapid CRUD/SPA development that supports SQL and NonSQL DBs
A POC on how to use Vue without a bundler
Action to deploy on Caprover server.
Obj Reader for CG Class
⚔ Colyseus Multiplayer SDK for Unity
CoreCMS is a non-relational, code first, mongodb based, headless CMS made from developers to developers.
Extension method to MVC controllers to allow them to easly integrate with CoreCMS' Users
csv parser in node and .net core
A library used to control your mouse and keyboard programmatically in .NET Core
An Unity3D editor image which can be used for continuous integration purposes
This is a POC project to follow up on Umbraco 9 development on linux and how its running on docker. I've imported the HTML5up! Ethereal template into Umbraco.
Virtual whiteboard for sketching hand-drawn like diagrams
Exevo Pan is a better experience for Tibia Char Bazaar.
Exporters for Babylon.js and gltf file formats
The game server component in Fibula, written in C#.
Auto buttons for Flyff Universe
Extensive simulator for Flyff Universe.
Game made in the 2012's Global Game Jam
Game made for the Global Game jam of 2013 (android game)
Lightweight GLTF importer for Unity
🧛🏻♂️ Dark theme for Godot Engine
Automatically exports your Godot games.
A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript
Official open source SVG icon library for Bootstrap.