Comments (3)
Yes man. I was about to add this myself but made a quick search first and found that you're already aware of it. It feels so sluggish when trying to use the arrows to quickly navigate a specific slide that is far away of the current one (next, next, etc). For me, it was the only glitch that really annoyed me while trying out this awesome script! ;^)
from sequence.
I will be implementing this in the next version.
You can experiment with this branch that adds an animationWait option, although note that it doesn't work consistently with some of Sequence's options as yet. If transitionThreshold is true and animationWait is false for example, the transitionThreshold is no longer respected.
from sequence.
Added in v0.7.5.
from sequence.
Related Issues (20)
- Auto Play is not working HOT 1
- phaseEnded/stepEnded don't occur when navigation is skipped and fadeStepWhenSkipped is disabled
- Improve Keyboard Navigation
- Add ARIA roles where necessary
- Pagination link should become current as soon as it is updated
- Add "no-js" class to Sequence element
- Step previously pauses when navigation skip occurs in reverse
- Slider jump in sequence HOT 4
- Multiple phases can be moved to animate-in when no elements are watched
- Add option to phaseThreshold to make it have the same value as animateCanvasDuration
- 100% Width of steps is not really 100% HOT 1
- [Feature] Usage of HTML5 data-* attributes for options
- Link Issues
- Initializing sequence after ajax injection / dynamic page
- Slideshow won't advance when there is a video - 1.0.1.2 HOT 3
- Sequence with svg in Edge
- Parallax with browser vertical scrollbar
- Autoplay is not working HOT 6
- Move slide after out animation is finished
- not work for me
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from sequence.