Comments (5)
Yes, it is Windows -> Developer Tools -> Session Frontend.
Then you want to click "data capture" while playing playing in-editor. After a few seconds just press it again, it asks to save the file, you want to save it and then load it.
Once it has loaded you can basically revisit what happened during each frame. If you then click any of the events on the bottom it creates a load of default UE4 buttons with some text representing functions being called and stuff, such as this:
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This is the official documentation on the profiler, also no worries :), thanks for the quick updates & support.
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Fixed, will be available on 1.3 update!
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Hope you don't mind the spam!
@Thovex If there are bugs it's 100% my fault 😕...
But I noticed these buttons go dark as well and thus 'hiding' the text in the Session Frontend.
Could you tell me how to get on that screen from a blank project? I'm not familiar with it...
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Update available!
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Related Issues (20)
- Disable color Darker Nodes color changes
- Color update broken in 5.1 HOT 1
- Disable comment color update HOT 1
- Default font doesn't support <RichTextBlock.Bold>
- Update default var nodes color so that it is distinct from comments
- Fix Missing Elements not work HOT 5
- When I open two projects at the same time I get the warning "Packages failed to save" HOT 2
- The asset 'XX/Box' (and others) failed to save HOT 4
- Comments are unreadable and yes I know about the "keep default comment style" setting HOT 2
- Broken 5.3 compatibility
- Source control checkout HOT 6
- Disable style outside blueprint
- Trying to compile game in UE5.2.1 and getting compile errors because of Darker Nodes HOT 5
- Node Header font size/High Contract mode for Node headers. HOT 2
- Comment boxes - invisible on dark backgrounds HOT 3
- Cook Failure HOT 3
- Update 5.4 HOT 1
- every time I open UE I have to go change the preset to warm light. HOT 5
- Can't really tell what is selected in the BP graph editor HOT 1
- Var Node Line option seems broken
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