Comments (2)
It is unclear, what you want to have implemented, at least provide a link or more context. If a player hits an entity he will stop sprinting on the client side, even if its just shortly, the server can't really do much about that.
from pandaspigot.
It is unclear, what you want to have implemented, at least provide a link or more context. If a player hits an entity he will stop sprinting on the client side, even if its just shortly, the server can't really do much about that.
from pandaspigot.
Related Issues (20)
- Error SendTitle PandaSpigot HOT 1
- EconomyShopGui, Events Error - PandaSpigot HOT 1
- [FIX ERROR EXECUTING TASK] Error in console when dropping an item from an inventory with an index greater than 45. HOT 2
- java.lang.NoSuchMethodError: org.bukkit.Server.getOnlinePlayers() HOT 4
- Chat problems with 1.20.4 client HOT 3
- remove the spaces in Server JAR in Artifacts HOT 2
- ServerConnect error HOT 1
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- Tool break sound/animation HOT 1
- Server Crashed HOT 2
- error max length HOT 15
- Stricter client sign limits patch does not fix crash HOT 5
- PandaSpigot break reflection or smth HOT 1
- how 2 compile HOT 2
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