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关于游戏开发的学习资源
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
公众号: 壹种念头 教程源码
Beautiful charts for iOS/tvOS/OSX! The Apple side of the crossplatform MPAndroidChart.
:orange_book: 中华新华字典数据库。包括歇后语,成语,词语,汉字。
A small and efficient library that can deep copy object by Expression Tree
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A Study Path for Game Programmer
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看做一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
googleads-mobile-ios
Unity3D demo project for ILRuntime
JavaScript全栈教程参考源码→ http://t.cn/R2Elz3O 赞助→ http://t.cn/R5bhVpf
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
成熟完备灵活的游戏配置解决方案(不仅仅是导表工具)。支持常见的excel、json、xml、lua、yaml、unity scriptableobject等等数据格式;支持导出binary、protobuf(同时生成schema定义文件)、msgpack、flatbuffers、json、xml、yaml格式数据,支持c++、java、c#、go、lua、javascript、typescript、python、erlang、rust 等等语言代码,支持unity,ue4及tolua,xlua,slua,ilruntime,puerts等热更新插件;实现了完善的本地化机制。a powerful game config export tool and code generator that supports many common file formats( excel, json, xml , lua, yaml etc.) and can generate code of common languages(c++, c#, java, go, lua, javascript, typescript, python, erlang, rust etc) and provides binary , json , protobuf,msgpack, flatbuffers, lua or erlang output data format and supports for i18n and l10n.
Portable, real time, modular and data-driven GUI C++ library.
包含一些常用的操作类,大都是静态类,加密解密,反射操作,权重随机筛选算法,分布式短id,表达式树,linq扩展,文件压缩,多线程下载和FTP客户端,硬件信息,字符串扩展方法,日期时间扩展操作,**农历,大文件拷贝,图像裁剪,验证码,断点续传,集合扩展、Excel导出等常用封装。诸多功能集一身,代码量不到2MB!
Multi-Joint dynamics with Contact. A general purpose physics simulator.
NPR-Cartoon-Shader-Library for Unity3D
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Navigation-mesh Toolset for Games
A library of Shaders created using Unity 2018.1's Shader Graph.
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity的练习项目
learn shader every day.
Unity C# reference source code
AVPro Video is a multi-platform Unity plugin for advanced video playback
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.