hellzbellz's Projects
Better rewrite(sorta) of the first repo
2D top down rpg in rust with bevy
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`
A tilemap rendering crate for bevy which is more ECS friendly.
πΊπ¦ Please support the Ukrainian army: https://www.comebackalive.in.ua/donate
Framepacing and framelimiting for Bevy
Bevy Logger with log too file functionality
An analog touch screen joystick that pretends to be a bevy gamepad
Utility AI library for the Bevy game engine
my personal dotfile collection
VS Code extension for managing and sharing code snippets, notes and interactive samples using GitHub Gists
My Website ig?
shuffles lines of input file and outputs too a new file, i use this for spotify, want to expand but REST is scary
Nav-Mesh path finder for Rust
personal nvim configuration
π A delightful community-driven (with 2,300+ contributors) framework for managing your zsh configuration. Includes 300+ optional plugins (rails, git, macOS, hub, docker, homebrew, node, php, python, etc), 140+ themes to spice up your morning, and an auto-update tool so that makes it easy to keep up with the latest updates from the community.
Personal configuration for Helper script to easily install and upgrade the system via containers and OSTree in Arch Linux
A rust text ide project that should hopefully help me learn rust
A simple python code that merge many resourcepacks into one folder
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
speeduino-als-ref possibly going to use this with a project i have in mind. i like rust and i like converting stuff from other languages to rust. would be cool too see if i can write software to run my car
Typed Unique Identifiers for Rust
Bevy virtual Joystick for mobile games (Works with mouse on desktop)