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Hello, first thank you for your interest in my project ! Every contributions for the bugs and graphics are welcome.
My repository is public so you can find it on my profile (but i can see that you forked it :) )
The animations, that i am referring to, are attacks animations (for now) during battles. The idea was to recreate some sprites and templates of the characters that made this possible. Currently there is only the walking animation available and as i am not very proud of my graphic skills... Maybe people could help me on this part !
There are also map animations like opening doors, water animations. Those, i think, will be possible with some additional layers on the maps.
Regarding the fade in issue, it is relating to the transition menu screen -> game screen that yoiu can see with the TODO annotation in class "MenuNewGameScreen" line 99 and 135 (as well in MenuLoadGameScreen line 95).
The fade in transition is a custom one. You can see them in the package "transition" under "screen".
Feel free to take a look and/or come with solutions or advices.
Thanks
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