Related Issues (20)
- Update and include b2RopeJoint
- EdgeShapes are not fully implemented HOT 6
- Prismatic joints fail to function on bodies with fixedRotation set.
- enhance "demo" example to handle touch events HOT 4
- "Vector" polluting global namespace; conflicts with project defined Vector class
- Static/Kinematic bodies moving on Android 4 HOT 3
- use something like this to make demo more readable
- b2Body.GetFixtureList does not return a list
- Consider Moving to Github.com HOT 1
- QueryAABB only returns one overlapping fixture
- Support for world boundary Listener
- Box2D.js overwrite original Object.defineProperty HOT 5
- b2FixtureDef.isSensor = true dont fire contact events inside Adobe DPS HOT 1
- redefining defineProperty breaks on chrome
- Object.defineProperty polyfill breaks any other library dependent on that method. HOT 1
- Physics speed doubles when ran a second time
- Leaking memory: bodies are not removed from memory when destroyed (outside the world.Step function)
- Demo on home page doesn't work
- AddController doesn't update the m_prev of head
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