Related Issues (20)
- Kage: Compilation panic
- examples/gamepad: PS4 (Dualshock) bluetooth controller inputs not detected on Windows HOT 8
- MacOS Failure in Running 'Hello, World!' Tutorial Example HOT 1
- examples/flappy: Audio not working on Wasm/Firefox HOT 3
- `GOOS=js GOARCH=wasm go test ./...` fails HOT 3
- Kage: Use color argument as the source image color on `DrawRectShader` HOT 4
- input: handle remapped keys on x11 HOT 3
- ebiten: calling `ScreenSizeInFullscreen` panics on browsers HOT 3
- text/v2: Draw performances using DrawImage HOT 13
- ebitenutil: DebugPrint ignoring image origin HOT 5
- SetWindowSize() and Layout() sizes not matching at fractional display scale factors
- png.Encode panics when give *ebiten.Image as the argument HOT 2
- internal/graphicsdriver/metal/*: rename functions to follow Objective-C way
- .github/workflows: Wasm tests often fail with `websocket url timeout reached`
- shaderprecomp: add tests
- internal/graphicsdriver/directx, internal/graphicsdriver/metal: use precompiled shader for bulitin shaders
- shaderprecomp: implement for Android
- ebiten: add a new API to return the logical screen size (= the result of Layout) HOT 5
- Feature request: Ability to set the pixel density of the HTML canvas HOT 1
- Weird behaviour when LayoutF returns small sizes, e.g. 1.33,1.00
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